July 23rd 2018
Added a new Megastructure painting "Rungworld".
June 19th 2018
Added a new painting "Future City 2".
June 12th 2018
Added 4 new pieces of Inc artwork to the gallery. To purchase the book, please visit http://www.neilblevins.com/books/inc/inc.htm
May 28th 2018
Added a new Megastructure painting "The Bishop Ring".
May 14th 2018
Added a set of thumnail sketches called "Inc Coral Desert Wandering Silhouette Sketch".
May 8th 2018
Added a set of thumnail sketches called "Monolithic Buildings".
May 1st 2018
Added a new Megastructures painting "Starlifter 3".
Mar 20th 2018
Digital Art Live Online Magazine put "Gas Walker 1" on the cover to their latest issue, thanks guys! Digital Art Live Issue 27
Mar 8th 2018
Added new painting "Rescue Party".
Feb 23rd 2018
Added new vehicle painting "Heart Of The Giant Crew Pod 1".
Feb 21st 2018
Added new robot painting "Dig".
Jan 22nd 2018
Added new robot painting "Spider Walker Robot 6".
Jan 16th 2018
Added new vehicle painting "Thusolan Teardrop Craft".
Jan 9th 2018
Added new vehicle painting "Heart Of The Giant: Ganymede Freighter Aphelion 1".
Dec 26th 2017
Added new vehicle painting "Moon Mining Transport".
Dec 18th 2017
Added new spaceship painting "The Thunderbolt".
Dec 10th 2017
Added new Megastructure "Megastructure 9 Gas Giant Refinery".
Nov 16th 2017
Added a new vehicle painting and pen sketch "Futuristic Car 1".
Nov 9th 2017
Added a new spaceship painting and pen sketch "The Hornet".
Nov 6th 2017
Digital Art Live Online Magazine was nice enough to do an interview with me about my artwork, especially the Megastructure series I've been working on: Digital Art Live Issue 23
Oct 24th 2017
Added a new painting "Ship Jumper Starship Hallway 2".
Oct 10th 2017
Added a new painting "Inc Going Home".
Sept 28th 2017
Added a new Megastructure painting, a near future jet painting, and another view of Inc and Landis outside the wall of the Oasis.
Sept 22nd 2017
Added two new robot roughs based on the thumbnails I posted a few weeks ago. Added a bunch of space tug thumbnails and one more finished painting based on the designs. And added a simple sketche exploring various angles of the citadel for Inc.
Sept 14th 2017
Added a bunch of new images showing off the designs for the Inc Guardian heads, and then more detailed images of Guardian 2.
Sept 9th 2017
Added new Inc painting "Inc Coral Desert 2" and then two sets of designs for the coral in the desert.
Sept 7th 2017
Added two new Inc painting "Inc Introducing Inc And Landis" and "Inc God Robot 1 Defends 5".
Sept 4th 2017
Added a new Inc painting "Inc Climbing The Citadel".
Aug 31st 2017
Just finished the new Stephen Baxter book "Xeelee Vengeance", and it inspired 4 paintings / designs, now available in the gallery.
Aug 28th 2017
Added a new robot painting "Spider Walker 15 Rough".
Aug 25th 2017
Added two new images, "Top of The World" rough painting and some warmup sketches of spacecraft for my Ship Jumper IP.
Aug 24th 2017
Added a number of rough 4 legged walking army robots called 'Spider Walkers".
Aug 17th 2017
Added "Inc His Own Mortality" digital collage.
July 27th 2017
Added "Inc Alien Interior 5 Rough" painting.
July 25th 2017
Added "Inc God Robot 1" 3d Model.
July 13th 2017
Added "The Crystal Cavern 2" and "Inc Discovering The Citadel" paintings.
July 11th 2017
Added "Floater 6" creature painting.
July 10th 2017
Added "Spiky Alien Landscape 2" painting.
July 6th 2017
Added "Inc Coral Desert Wandering 12 Rough" painting.
June 27th 2017
Added "Inc The Robot Rough" design variations and "Inc Distant Mirage 2" digital collage.
June 22nd 2017
Added "Inc The Robot 14 and Landis" digital models.
June 20th 2017
Added the revised "Inc The Robot 14" digital model.
May 5th 2017
Added "Inc Aliens Warp Gate 1" digital collage.
Apr 24th 2017
Added "Ship Jumper Starship Hallway 1" 3D Model.
Mar 28th 2017
Added "Starship Hull 17" and "Spiky Alien Landscape 1 Rough" painting.
Mar 6th 2017
Added "Ship Jumper Super Robot 1" head painting.
Feb 27th 2017
Added "Inc Aliens Warp Gate 2" Digital Collage.
Feb 14th 2017
Added "Megatsructures 7 Star Lifter" Painting.
Feb 2nd 2017
Added "Into The Hatch" Key Scene Rough Painting.
Jan 7th 2017
Added one new Inc painting "Inc Oasis Wall 1" and 3 Oculus Medium experiments: "Skagin", "Floater 1" and "Monolith Artifact 1 3D Sketch".
Dec 26th 2016
Added "Refinery Sunrise Rough" painting, "Doomsday Machine 4 Color Sketch", and an alternate painting of "Inc Oasis Gate 3". Wishing everyone the best 2017!
Dec 13th 2016
Added "Xeelee Sequence Timelike Infinity The Eye Of The Spline 1" painting.
Dec 7th 2016
Added "Next To Conquer Rough" and "Last Stand Rough" paintings.
Nov 28th 2016
Added "Inc Coral Desert Wandering 9 B Rough" painting.
Nov 25th 2016
Added "Atmospheric Entry Color Sketch" and "Base Of The Falls Silhouette Sketch" paintings.
Oct 20th 2016
Added "Inc I'm Going" painting.
Oct 5th 2016
Added "Inc Meeting The Space Pirates Rough" painting.
Sept 11th 2016
Added a new Starship Hull image: "Starship Hull 16". And a "Xeelee Sequence Exultant Conurbation Line Sketch".
Sept 2nd 2016
Added "Inc Oasis Gate 3" painting.
July 25th 2016
Added a new Starship Hull image: "Starship Hull 15".
July 18th 2016
Added 2 new images based on books I've been reading: "The Heritage Universe Zardalu Line Sketch" and "Xeelee Sequence Timelike Infinity The Eye Of The Spline Color Sketch."
July 6th 2016
Added a new painting: "Inc God Robot 2 Final Battle 2 B".
July 2nd 2016
Added a Google Tilt Brush experiment "Space Battle 1".
June 27th 2016
Added "Starship Hull 14".
June 14th 2016
Added "Megastructures 6 Skyhook", the next in my Megastructure series.
June 1st 2016
Added "Megastructures 5 Shkadov Thruster", the next in my Megastructure series.
May 28th 2016
Added pictures of the Inc The Robot Model Kit, created by Nathan Fariss based on my Inc design.
May 17th 2016
Added new design "Xeelee Sequence Exultant Greenship".
May 9th 2016
Added "Megastructures 4 Krasnikov Tube", the next in my Megastructure series.
Apr 19th 2016
A new painting for the Inc project, "My Friend", the book should be available in a couple of months!
Apr 14th 2016
"Megastructures 3 Alderson Disk", the next in my Megastructure series.
Mar 17th 2016
Interviewed by The Big Bad World Of Concept Art, broken into 3 parts, check them out: Part 1, Part 2, Part 3
Mar 15th 2016
A new painting for the Inc project, "Inc God Robot 1 Defends 4".
Mar 7th 2016
"Megastructures 2 Space Elevator", the next in my Megastructure series.
Feb 22nd 2016
"Megastructures 1 Ringworld", the first of a new series I'm working on, Megastructures will explore a number or larger than life scifi engineering projects.
Feb 11th 2016
It's Art did an interview with me on the making of Pixar's The Good Dinosaur. I discuss our work doing Visual Development and then Sets, lots of pre-production artwork from myself and the talented Pixar team. Check it out, and thanks to Patrice for the interview!
Feb 10th 2016
A new painting for the Inc project, "Aliens Arrive In The Past 1".
Jan 12th 2016
A new painting for the Inc project, "Coral Desert Wandering 10".
Dec 16th 2015
A new painting for the Inc project, "On The Horizon 4", A and B.
Dec 7th 2015
The moment has come, here's the full reveal of the two heroes of the Inc book project, Landis and Inc The Robot! Together they go on a very unique journey on a desert planet, where even a drop of water can mean the difference between life and death. Click on the Gallery for images.
Nov 27th 2015
Design Studio Press has released their book "Nuthin' But Mech 3", which contains a number of images from my Inc book project. Check it out here.
Nov 16th 2015
Added a new painting called "Xeelee Sequence Resplendent The Worlds Of Man Fell Dark".
Nov 9th 2015
Added a new hard surface model called "Power Cell" that I made for a tutorial on texturing.
Sept 30th 2015
Added 3 new paintings for a film project called "Peril", and added two new rough paintings called "Cattle 4 Rough" and "Xeelee Sequence Vacuum Diagrams The Edge Rough".
Aug 18th 2015
A new painting for the Inc project, "Inc Coral Desert Wandering 2 Rough".
Aug 3rd 2015
A new painting for the Inc project, "The Aliens Arrive 1D".
July 15th 2015
2 new "Tech Floor" Spaceship hull images, and a remix of an older one.
June 19th 2015
Taking a brief Inc Break, added a new painted rough "The Qax Assault".
Dec 1st 2014
Added the first Teaser Poster for my book project "Inc".
Aug 5th 2014
Added 2 "Inc" Logo designs, 2 images on epic starships for my gumroad tutorial, and the main alien mothership design for "Inc".
June 22nd 2014
Added two teaser images from "Inc" and the website design for my new splashpage.
Feb 3rd 2014
Added two new speed paintings for the hell of it, "Armada 3 Rough" and "Island In The Fog Color Sketch".
Dec 31st 2013
Added a new teaser rough painting for my new book project codenamed "Inc".
Nov 1st 2013
Added 2 new rough alien paintings, "Alien Portrait 2 Rough" and "Alien Portrait 3 Rough".
Oct 28th 2013
Added a rough painting experiment called "Alien Portrait 1 Rough".
Mar 29th 2013
Added new speed creature sculpt called "Magic Carpet". Also opened new galleries on CGHub and Tumblr, it's the same artwork as presented on my webpage, but if you prefer following art on either of these two sites you now have that option.
Feb 22nd 2013
New finished painting "Hive Mind II".
Feb 2nd 2013
New Tech Floor Image Number 11!
Jan 16th 2013
Quick study: Marin Sunrise II.
Jan 13th 2013
New Tech Floor Image Number 10!
Dec 21st 2012
One last new painting from a series I plan on developing next year called "One World Divided".
Dec 17th 2012
Added a new speed painting: "Impact 2". Added a concept for the Ghost Hunter Bertie MK3 I'll be painting in the near future. And added three speed paintings for a new project called "Light And Letters".
Nov 12th 2012
Added a new speed painting called "Instagram Monster Scene Rough".
Sept 6th 2012
Added a new environment painting: "The Northern Gate".
Aug 26th 2012
Added a revised weapon design: "M-0908 Mars Issue Submachine Gun MK2"!
Aug 19th 2012
Added a new color abstract and a new robot head speed painting called "Tophatbot Rough".
Aug 12th 2012
Added a new weapon design: "M-0908 Mars Issue Submachine Gun".
Aug 10th 2012
Added a new painting from a photo: "McClures Beach I". Hope to go out next week for some real Plein Air digital painting.
July 12th 2012
Added a new rough creature painting "Sail Body Rough".
July 8th 2012
Added some new paintings, "Tech Floor 9 Rough" and "The Act Of Creation Part 1 Color Sketch".
June 19th 2012
This coming weekend will be the release of Pixar's 13th film entitled "Brave". I was lucky enough to work on this film more than 3 years ago on a preproduction test, where I modeled and shaded a whole ton of trees. Sadly, scheduling conflicts didn't allow me to work on the final film (although a few of my assets did make their way onto the screen), but the production sets team for Brave did an absolutely amazing job, from working out ways to put bark on trees, to growing tons of moss to pushing sculpting to new heights. Spectacular work everyone! Also make sure to check out the Art of Book, such beautiful concept art. Hope you get a chance to see the film this weekend!
May 23rd 2012
Added some quick silhouette sketches called "Journey To The Mountain".
May 6th 2012
Added a new finished painted based on an old digital rough called "Fortress II".
Apr 7th 2012
Added a piece of Halo fanart called "Grunt".
Mar 24th 2012
Added a new speed painting: "Gas City III".
Mar 17th 2012
Added a new tech floor rough and silhouette sketch: "Tech Floor 8".
Mar 4th 2012
Added three new rough paintings: "Canyon Sunset", "Day's End 2" and an organic character rough "Flathead".
Feb 26th 2012
Added a new rough called "Fire God".
Feb 18th 2012
Added two new sketches to the gallery, a tribute to artist Ashley Wood, who's work I've enjoyed greatly over the years.
Jan 13th 2012
France's Computer Arts Magazine has published an 8 page interview with me in their Computer Arts Creation 3D Masterclass Vol 5 publication. Check it out if you can read french, and thanks guys for including me in the magazine!
Nov 4th 2011
I am honored to have CGSociety do a 2 page Interview / Article on my personal artwork and work at Pixar, and a "Meet The Artist" Q&A, where readers of the site ask me questions for a week, and I go in and answer them. Feel free to check out the article here.
July 7th 2011
I am honored to recieve an Excellence award in Science Fiction and get a 2 page spread of my "Day's End" image included in Expose 9 by Ballistic Publishing.
Mar 12th 2011
Added a number of odds and ends from last year and early this year, including 11 landscape studies, one color abstract and a quick speed painting. Life as a father sure is busier, although I knew that would be the case going in. Still, think I'm slowly finding the right life balance, and should be able to get back to some more involved artwork soon. My creative side needs an outlet, even if the creativity is dulled by sleep deprivation. More scifi work soon!
Aug 20th 2010
The UK 3d Magazine 3DArtist has an interview with me in their Issue #18, which includes a number of images, as well as a 2 page interview about my personal work and my work at Pixar. Should be on news stands soon. Some questions in this interview ended up on the cutting room floor due to space considerations, to read that part of the Q&A, visit here.
July 11th 2010
Had my image "Over Black Clouds" published in the magazine 3DArtist Issue 16. Added a bunch of new artwork to my gallery: a new environment painting called "Day's End", 7 rough mechanical sketches called "Tech Floor" 1 through 7, and an abstract painting called "Color Abstract 6". If you haven't already, check out the Pixar film "Toy Story 3", and the short film opener "Day And Night", both of which I worked on for a brief stint.
Apr 5th 2010
Added a bunch of new artwork: 2 new environment paintings, one called "Over Black Clouds" which I made for a CD Cover for the band "God Fear None", and a new painting called "Misty Mountain". Also, a new rough environment painting called "Flat City", a new test called "Spore III" that shows off mudbox 2011's new Vector Displacement Map feature. Two painted studies called "Marin Sunset III" and "Marin Sunset IV", and a new acrylic painting "Intergalactic Night Flight" along with its digital color rough.
Dec 3rd 2009
Added two new interviews, Camminando Scalzi…Walking Barefoot Neil Blevins Interview and CgAdvertising.com Neil Blevins Interview. Added a bunch of new artwork: 3 Sketches called "Finbot", "Flat City" and "Nautillusbot", some rough environment paintings called "Alien Forest", "Deadlands", "Twin Peaks III" and "Mountainside Base", a rough scene painting "The Gathering III", and two studies called "Marin Sunset" and "Marin Sunset II". I have some other new more finished pieces ready for release, I just need to get final permissions from the clients, they'll probably get added early next year.
Sept 5th 2009
Added a bunch of new speed paintings and sketches to the art gallery. Added the new painting "Seek Out New Life", added rough scene "Gas Giant". Added sketches "Brainbot", "Space Battle II", "Snort", "Crabhead", "Fortress I", "Mountainside Base", and "Floating Squid I". Added Silhouette sketch "Tatbots". Added Color Sketches "Twilight Approaching", "Coral City II" and "Grabbot I". Added rough hard surface paintings "Brainbot", "Floating Squid I", and "Grabbot I". And finally added environment speed paintings "Fortress I", "Fortress II", "Pyramid II", "Ridge At Sunset", "Rock Towers", "Space Battle II", "The Ark II", "The Wall", and "Twilight Approaching".
July 3rd 2009
Added a bunch of new artwork to the art gallery. Added the "Mortuary Robot" model, which is the robot I created for my newly released gnomon DVD "Hard Surface Shading & Texturing". Added a new speed painting called "Golem". Added 4 Silhouette sketches called "Octobot 2 Silhouette", "Watcher Silhouette", "Hangman Silhouette", and "Alchemy Test A Silhouette". Added 5 Color Abstract tests. Added a shader test called "Alien Craters". Finally added two new robot sketches, "Mortuary Robot Sketch" and "Old Angel Robot Sketch".
May 18th 2009
Added a bunch of new artwork to the art gallery. Added a new scene called "Hive Mind I". Added a new environment matte painting called "Twin Peaks II". Five creature, robot and environment sketches called "Crabbot Sketch", "Floater II Sketch", "Hard Back Whale Sketch", "Fat Beast Sketch" and "Rock Towers Sketch". Added a few new speed paintings called "Upstate Sunset", "Flying Wing" and "Cacodaemon". And finally a new hard surface model called "Multilegbot". Expect an update with some new robot models that I should have permission to show soon.
Mar 8th 2009
Thanks to everyone who came out and supported me at Wondercon 2009, the convention was a lot of fun (although I got a nasty throat bug while I was there that's kicking my butt right now). The posters really sold well at the show, and I got a chance to meet some awesome people, including a few artists that I grew up admiring who I caught walking the show floor. Also thanks to everyone who came to the opening of the Periscope Cellars Science Fiction show, the event had a lot of variety with respect to the artists, and it was cool seeing some of my work on the wall for a change, instead of on the computer screen. Rumor has it this event might become a yearly thing, we'll see how it goes. Sorry there hasn't been any new artwork lately, I've been hard at work on an instructional DVD that will hopefully be released this summer, as well as other non-art related projects, but I hope to have some time to dedicate to making new art once I'm done. Take care!
Jan 28th 2009
I will be displaying some of my artwork at the "Science Fiction & Fantasy Art Show At Periscope Cellars" at 1410 62nd Street Suite B (@ Hollis) Emeryville, CA 94608 from Feb 2nd till Feb 27th. I will also attend the reception on Feb 6th from 6pm till 9pm if you want to drop by to say hi. A number of other artists will also have work in the show, including Brenoch Adams, Robert Hunt, J.B. Lowe, Deth P Sun and more. Go here for more information. I will also be selling my prints and posters again at this year's Wondercon in San Francisco from February 27th till March 1st. Go here for more info.
Dec 20th 2008
Added a bunch of new speed paintings to the gallery. Most of these are not sci-fi / fantasy related, but based on landscape photographs from around the world. I found the exercise to be a lot of fun, and I know the practice will help me when I start back into my robots, creatures and alien landscapes in January. So enjoy the change of pace, and for all your hardcore sci-fi folk, don't worry, I have some great new ideas for 2009 that I think you'll enjoy! The Details: Added two Sketches called "Twin Peaks 2" and "Grabbot Sketch", added two Color Roughs called "Eruption" and "Red Devil", and added 5 speed painting studies called "Cliffs Of Moher", "Big Sur Sunset", "Lake Mead Sunset", "Lausanne", and "Distant Hills".
Nov 8th 2008
Aug 15th 2008
June 7th 2008
Dec 19th 2007
Sept 9th 2006
June 6th 2006
Mar 11th 2006
Added a detail to my Distant Outpost image, and a picture of the inspirational vegetable to my Inner Growth image.
Dec 19th 2005
Added a whole ton of new artwork. Added five Sucker models, two digital paintings: Gas City and Kat 2, two 3d scenes, Distant Outpost and Inner Growth, and an image for a cd cover for the band Element called Blood Planet.
Sept 6th 2005
Cg Underground has interviewed me, read it here. Added a wireframe and ambient occlusion render to go with my new image Entry Point 2.
Aug 28th 2005
Added a new image called Entry Point 2. Added a test called Ice Flow. Added a sketch called Capsule Bot Sketch.
June 7th 2005
Added a model called Flatop Bot to the gallery.
May 10th 2005
Redesigned the gallery. Added a new digital portrait. Added a poll to the Store area, please submit your responses when you get the chance.
February 10th 2005
Added Reaper 5 to the gallery.
January 30th 2005
Added a test to the gallery of Brazil 2's 3d motionblur.
January 26th 2005
The Incredibles DVD will be out March 15th.
December 6th 2004
Added an interview I did for Thunder Chunky Magazine, discussing some of the stuff I did on The Incredibles, my personal artwork and musical tastes.
November 30th 2004
"The Incredibles" is finished and released in theaters everywhere. Added 1 new 3D Image, 2 Transformers related models, 4 digital paintings, 8 new tests and shaders, 1 collaborative test. Got several works in Expose 2 and Elemental books, published by Ballistic (including winning an Excellence in Abstract & Design 3D Award). Now working on "Cars" at Pixar.
August 2nd 2004
Several of my artworks have been selected for inclusion in the books Expose 2 and Elemental from Ballistic Publishing. Furthermore, Ballistic has asked me to join them for a book signing at the ballistic booth at siggraph 2004 in Los Angeles (booth #1113). I'll be available for signing Tuesday starting at 12 o'clock noon, and there will be plenty of other artists during the 3 days exhibition to sign books as well (visit their website for exact timings, to be posted soon), so please drop by if you happen to be at siggraph. Thanks to Ballistic for giving me this cool opportunity, and hope to see you there.
September 16th 2003
Added 13 new personal works and 3 pages of collaborative artwork from Blur. One of my pieces was published in Highend Magazine Issue 3, and got 3 pieces into Expose 1, see Published Artwork section below. Working on "The Incredibles" at Pixar, the film will be released Nov 5th 2004.
November 29th 2002
A very small update adding some pics I did for a cd for a band called Elastic many months ago. I've been kinda busy these past few months, as some of you may know, I'm no longer at Blur and am working at Pixar as a technical director on the new Brad Bird film "The Incredibles", so updates will be kinda sporadic. I apologize, but I hope you'll understand. :)
June 21st 2002November 16th 1997
- I've added Quicktime MOV files of my animations to the gallery (as well as MPEG), so now our friends on the Macintosh can join in the fun. Quicktimes for World Eaters should be available soon.
- A quick animation which is a simulation of a semi-realistic Waterfall.
- An Mpeg and Mov of Cat 'N Mouse. Also on this page a few paragraphs about the evolution of the project, and why it will probably never be finished.
October 24th 1997