Painting A Scifi Image With 3 Point Perspective
By Neil Blevins
Created On: May 16th 2016

To create my painting "Megastructures Krasnikov Tube", I decided to limit myself to using 2d perspective grids rather than creating a full 3d image. This tutorial goes into all the details of how to use grids to paint in 1 point, 2 point and 3 point perspective, and using Photoshop's transform - Deform tool to put flat objects into proper perspective. The first half of the video shows all the theory, and the second half shows a portion of my actual process creating the final painting at double speed with narration. Achieving proper perspective is an important fundamental skill and this video will give you some tips and tricks how to add more accurate perspective to your own imagery. Comes with a free 4096 pixel perspective grid.



Here's the final image:




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