Making Alien Terrain In Gaea
By Neil Blevins
Created On: May 7th 2024

For the last several years I've been working on and off creating a top down shooter videogame called "Testudo". It's inspired by arcade classics like Raiden or Truxton, and the more recent Ikaruga. So I decide to make a simple test in Unreal engine to try some ideas out, as well as to familiarize myself with the Unreal workflow. And part of that was creating landscape for my spaceship to travel over, so I figured I'd try making the landscape in this terrain software I've used for a few years now called Gaea. This video isn't a comprehensive tutorial on using Gaea, but instead is meant to show you how I made the landscape for my game demo, show what features I used, and give you basically a taste of what Gaea can do, its workflow, and maybe inspire you to give it a shot.




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