Making Alien Terrain In Gaea By Neil Blevins Created On: May 7th 2024 Updated On: Dec 3rd 2024 Software: Gaea For the last several years I've been working on and off
creating a top down shooter videogame called "Testudo". It's inspired
by arcade classics like Raiden or Truxton, and the more recent Ikaruga.
So I decide to make a simple test in Unreal engine to try some ideas
out, as well as to familiarize myself with the Unreal workflow. And
part of that was creating landscape for my spaceship to travel over, so
I figured I'd try making the landscape in this terrain software I've
used for a few years now called Gaea. This video isn't a comprehensive
tutorial on using Gaea, but instead is meant to show you how I made the
landscape for my game demo, show what features I used, and give you
basically a taste of what Gaea can do, its workflow, and maybe inspire
you to give it a shot.