Distressed Metal Material
By Neil Blevins
Created On: Apr 9th 2024
Updated On: Dec 3rd 2024
Software: Blender or 3dsmax (vray)

As many of you know, I have been a 3d studio user since the mid 90s, and was planning on staying that way until a few years back when Autodesk decided to make their software rental only. While I'm still using my final perpetual license of max, I'm exploring other options, one of which is Blender. After learning the basics, I wanted to try and replicate some of my 3dsmax work, and so decided to start by recreating my favorite metal material. I have used variations of this metal on hundreds of projects, including the Story Of Inc, Testudo, and plenty of others. So this video will show off my results recreating this metal created in 3dsmax using vray inside Blender's Cycles render engine.

Reference

Here's the material we are trying to emulate in CG. A distressed metal that's covered with dirt, grime and has some mild scratches and weathering. The kind you'd see on any outdoor machinery, screws, poles. The picture below is the metal parts of a car's trailer hitch.


Software Agnostic Material

The basic ingredients are as follows:

Blender or 3dsmax (vray) Examples

Here's the Blender Material Graph


Go here for a higher res one.

And here's the graph for the environment...


Here's the blend file, Blender 4.2: distressed_metal_blender.zip

Here's the max file, 3dsmax 2022: distressed_metal_3dsmax_vray.zip

Watch the video for in indepth explanation of the materials in both Blender and 3dsmax:





This site is ©2024 by Neil Blevins, All rights are reserved.
NeilBlevins.com TwitterMastodonBlueskyInstagramCaraBloggerFacebookLinkedInArtStationKickstarterGumroadYouTubeIMDB