Greater Seattle Area
Monolith Productions (2019-Present): Senior Concept Artist
Projects Include: TBA Videogame
Soulburn Studios (2014-Present): Concept Design, Art Direction, Visual Development and Previs
Projects Include: "The Story Of Inc" Narrative Artbook, Go! Go! Cory Carson Netflix TV series, Disintegration Videogame, Greg School Megastructure Youtube Video, Skyborn TV Pitch, Zone Raiders Tabletop Game
Pixar Animation Studios (2002-2018): Visual Development, Environments (Modeling and Shading), Digimatte, FX and Previs
Feature Films: Incredibles 2, The Good Dinosaur, Brave, Cars 2, Toy Story 3, Up, Wall-e, Cars, The Incredibles
Short Films: Lou, Toy Story That Time Forgot, Cars Toons: Moon Mater, Cars Toons: Mater PI, Day And Night, Cars Toons: Tokyo Mater, Mater and the Ghostlight, Jack Jack Attacks
Blur Studio (1999-2002): Digital Artist
Video Game Cinematics: Blood Rayne, Crimson Skies, Combat Flight Sim 3, Fellowship Of The Ring (WXP), Ground Control Expansion Pack
Feature Films: Soulkeeper, Frank McKlusky, C.I.
TV: Cyclonians Junkworld Commercial, MySimon Commercial, NBCi, Pioneer DVD, Pokemon Commercial, Power Rangers Jungle Commercial, SciFi Channel Bumpers, Spiderman Commercial, WBKids Bumpers, MegaRig Commercial, Intel Xeon
Ride Films: Out Of Time, The Batman Simulator, Stan Lee 7th Portal Ride Film
Film Pitches: MindBridge
Corporate: Integraph, Mentor
BFA in Design Art from Concordia University, Montreal, Quebec, Canada.
Alternative Press Expo SF, Wondercon, Emerald City Comicon, Silicon Valley Comicon
ImagineFX Magazine, 3d World Magazine, Nuthin But Mech Book Series, Expose Book Series, 3DArtist Magazine, Elemental Book Series, Digital Arts Masters Book Series, Spectrum Book Series and many more.
Siggraph 2003, 2008, 2016, EUE End Users Event in The Netherlands, Autodesk University 2013, 2014, IAMAG 2017 and more.
Won the Autodesk Masters award twice for Mudbox and 3dsmax.