CG Wishlist

UVW Unwrap: Select Edges By Face Angle:

The new peel feature is really helpful in UVWUnwrap, but when uving hard surface objects, you generally want to apply a seam at areas of high curvature, like the 90 degree edges on a box. This is identical to how you generally want to apply creases on a mesh for opensubdiv at those edges.

I'd like these same SelectByFaceAngle controls from the Creaset modifier in the UVWUnwrap editor. That way, I could select the edges of high curvature, turn them into seams, and then use peel to very quickly uv my hard surface mesh.

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