Select Edges By Face Angle:
The new peel feature is really helpful in UVWUnwrap, but when
uving hard surface objects, you generally want to apply a seam at areas
of high curvature, like the 90 degree edges on a box. This is identical
to how you generally want to apply creases on a mesh for opensubdiv at
I'd like these same SelectByFaceAngle controls from the Creaset
modifier in the UVWUnwrap editor. That way, I could select the edges of
high curvature, turn them into seams, and then use peel to very quickly
uv my hard surface mesh.
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