Render To Texture Needs UDIM
Currently, since vray is using max's RTT dialog, which doesn't
have UDIM support, vray texture baking also doesn't support UDIM. Would
love to see vray have its own RTT dialog (like it does in Maya), then
it could support multiple uv quadrants.
If you agree with this wish, please show your support by
going to the official Vray Wishlist and VOTE.
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